The effect of virtual reality based rehabilitation on cognitive functions in stroke patients: A review

dc.authorscopusid59205470400
dc.authorscopusid58993747600
dc.authorscopusid59205073600
dc.authorscopusid59206258800
dc.authorscopusid59205073700
dc.authorscopusid58998796200
dc.authorscopusid55523965300
dc.contributor.authorAltunok, Mehmet Kaan
dc.contributor.authorKöseoğlu Kurt, Aygül
dc.contributor.authorAydin, Suzan
dc.contributor.authorGöçen, Hande Besna
dc.contributor.authorAlbayrak, Havva Ezgi
dc.contributor.authorKethüdaoğlu, Mustafa Oğuz
dc.contributor.authorGür Özmen, Selen
dc.date.accessioned2024-09-11T19:57:42Z
dc.date.available2024-09-11T19:57:42Z
dc.date.issued2024
dc.departmentİstanbul Gelişim Üniversitesien_US
dc.description.abstractStroke stands as one of the primary global causes of disability and mortality. Post-stroke cognitive impairment (PSCI) emerges as a prevalent aftermath affecting over a third of the patients, with its incidence steadily rising annually. Notable clinical findings, that significantly affect participation in daily routines and life contentment, can be listed as; memory decline, concentration challenges, dependency in decision-making, and struggle in problem-solving. There is also a correlation among PSCI, dementia, and, disability rates. Therefore, cognitive rehabilitation strategies to improve cognitive functions are important components of stroke rehabilitation interventions. Traditional cognitive education, physical therapy, physical activity, psychotherapy, and complementary medicine practices are frequently used in the literature to rehabilitate PSCI. In addition to these advancements, the evolution of information technology has introduced alternative treatment approaches that can be utilized in Cognitive Rehabilitation (CR) applications such as Virtual Reality (VR). This review aims to assess the contribution of VR applications within CR specifically tailored for stroke patients. © 2024 Ondokuz Mayis Universitesi. All rights reserved.en_US
dc.identifier.doi10.52142/omujecm.41.2.28
dc.identifier.endpage396en_US
dc.identifier.issn1309-4483en_US
dc.identifier.issue2en_US
dc.identifier.scopus2-s2.0-85197644293en_US
dc.identifier.scopusqualityQ4en_US
dc.identifier.startpage390en_US
dc.identifier.urihttps://doi.org/10.52142/omujecm.41.2.28
dc.identifier.urihttps://hdl.handle.net/11363/8338
dc.identifier.volume41en_US
dc.indekslendigikaynakScopusen_US
dc.language.isoenen_US
dc.publisherOndokuz Mayis Universitesien_US
dc.relation.ispartofJournal of Experimental and Clinical Medicine (Turkey)en_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.snmz20240903_Gen_US
dc.subjectcognitive functions; cognitive training; neurology; stroke; virtual realityen_US
dc.titleThe effect of virtual reality based rehabilitation on cognitive functions in stroke patients: A reviewen_US
dc.typeReview Articleen_US

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